Rob Reger
1) Dark times
Emily's Strange To-Do List:
1. Lose (and regain) mind
2. Reprogram golem
3. Locate secret book vault
4. Commune with Dead Dark Aunts
5. Rescue Cousin Jakey
6. Redecorate souvenir kiosk
7. Thwart Thought Thief
8. Endure hero worship
9. Grant ancestral enemy's deepest wish
10. Save cat-napped kitty
11. Summon black rock
12. Defeat Shady Uncles
13. Guard family legacy &
...13 Elements you will find in the first Emily the Strange novel:
1. Mystery
2. A beautiful golem
3. Souped-up slingshots
4. Four black cats
5. Amnesia
6. Calamity Poker
7. Angry ponies
8. A shady truant officer
9. Top-13 lists
10. A sandstorm generator
11. Doppelgängers
12. A secret mission
13. Earwigs
Emily the Strange: 13 years old. Able to leap
...Emily is . . .
1. A mad scientist
2. A cat lover
3. A mural painter
4. A golem builder
5. A virtuo-spastic guitarist
6. A wicked skater
7. A wily troublemaker
8. A poltergeist tamer
9. A mystery solver
10. A master prankster
11. An eXtreme procrastinator
12. A happy loner
13. A unique individual
. . . and now there are two of her.